Probability — A Theoretical Approach — Part 1
Page 1 of 5: Probability — A Theoretical Approach — Part 1
{{FORMULA: expr=P(E) = (Number of outcomes favourable to E) / (Number of all possible outcomes) | symbols=P(E):Probability of event E}}
Concept Introduction
Have you ever shuffled a playlist and wondered what song will play next? Or checked the weather forecast and seen a "30% chance of rain"? We're surrounded by situations where the outcome is uncertain. Probability is the branch of mathematics that helps us measure this uncertainty.
Instead of just guessing, probability gives us a precise number to describe how likely an event is to happen. It's the logic of chance. In this chapter, we move from just observing what happens (experimental probability) to predicting what should happen based on logic. This is theoretical probability, which is built on a simple, powerful idea: if all outcomes are equally likely, we can calculate the exact chances of a specific event occurring.
Definitions & Formulas
To understand probability, we need a few key terms. Think of these as the building blocks for all our calculations.
| Term | Meaning | Example (Rolling a standard 6-sided die) |
|---|---|---|
| Experiment | An action or process with a well-defined set of possible results. | The act of rolling the die. |
| Outcome | A single possible result of an experiment. | Getting a 4 is one possible outcome. |
| Sample Space | The set of all possible outcomes of an experiment. | {1, 2, 3, 4, 5, 6} |
| Event (E) | A specific outcome or a set of outcomes we are interested in. | Getting an even number, i.e., {2, 4, 6}. |
| Favourable Outcome | An outcome that belongs to the event we are interested in. | 2, 4, and 6 are all favourable outcomes for the event "getting an even number". |
| P(E) | The theoretical probability of an event E. | The chance of getting an even number. |
The Logic Behind the Formula
The formula for theoretical probability isn't magic; it's based on a single, crucial assumption discussed in your textbook: equally likely outcomes. This means that in a fair experiment, every possible outcome has the exact same chance of occurring. Here’s how this assumption leads directly to the formula.
-
Start with a Fair Experiment: Imagine a fair, six-sided die. The word "fair" is key. It means the die is not weighted, and each side (1, 2, 3, 4, 5, 6) has an equal chance of landing face up.
-
Count All Possibilities: The total number of things that can happen (the sample space) is 6. Each of these outcomes is equally likely.
-
Assign a Chance to Each Outcome: Since there are 6 equally likely outcomes, the probability of any single outcome (like rolling a
5) must be 1 out of 6.P(getting a 5) = 1/6 -
Define an Event: Let's define an event
Eas "getting a number greater than 4". -
Count Favourable Outcomes: Which outcomes satisfy this event? The numbers
5and6are greater than 4. So, there are 2 favourable outcomes. -
Sum the Individual Probabilities: The total probability of the event
Eis the sum of the probabilities of all its favourable outcomes.P(E) = P(getting a 5) + P(getting a 6) = 1/6 + 1/6 = 2/6Simplifying this gives
1/3. Notice that this result,2/6, is simply the number of favourable outcomes (2) divided by the total number of possible outcomes (6). This logic holds for any experiment with equally likely outcomes, giving us our master formula.
{{KEY: type=concept | title=The Assumption of "Equally Likely" | text=Theoretical probability ONLY works when we can assume every individual outcome of an experiment has the same chance of happening. A biased coin or a loaded die would require a different approach (experimental probability).}}
Solved Examples
Let's apply the formula to a few problems, starting from easy and moving to more challenging ones.
Example 1: The Simple Die Roll (Easy)
Given: A single fair six-sided die is rolled once.
To Find: The probability of getting a prime number.
Solution:
-
First, identify the sample space, which is the set of all possible outcomes.
S = {1, 2, 3, 4, 5, 6}The total number of possible outcomes is 6.
-
Next, identify the event
Ewe are interested in: "getting a prime number". -
Now, list the favourable outcomes. The prime numbers in our sample space are 2, 3, and 5. (Remember, 1 is not a prime number).
Favourable Outcomes = {2, 3, 5}The number of favourable outcomes is 3.
-
Apply the probability formula
P(E) = (Favourable Outcomes) / (Total Outcomes).P(prime number) = 3 / 6 -
Simplify the fraction.
P(prime number) = 1/2
Final Answer: The probability of getting a prime number is 1/2.
Example 2: The Colorful Marble Bag (Medium)
Given: A bag contains 5 red, 8 blue, and 3 green balls. All balls are identical in size and shape. One ball is drawn at random.
To Find: The probability that the ball drawn is not blue.
Solution:
-
First, calculate the total number of balls in the bag. This is the total number of possible outcomes.
Total Balls = 5 (Red) + 8 (Blue) + 3 (Green) = 16 -
Define the event
Eas "the ball drawn is not blue". -
Identify the number of favourable outcomes. These are the balls that are not blue, which means they must be either red or green.
Number of Favourable Outcomes = 5 (Red) + 3 (Green) = 8 -
Use the probability formula.
P(not blue) = (Number of non-blue balls) / (Total number of balls)P(not blue) = 8 / 16 -
Simplify the result.
P(not blue) = 1/2
Final Answer: The probability of drawing a ball that is not blue is 1/2.
Example 3: Tossing Two Coins (Hard)
Given: Two fair coins are tossed simultaneously.
To Find: The probability of getting at least one head.
Solution:
-
When two coins are tossed, we need to list all possible outcomes. Let 'H' be Head and 'T' be Tail. The sample space
Sis:S = {HH, HT, TH, TT}(HH means Head on the first coin and Head on the second. HT means Head on the first and Tail on the second, and so on.) The total number of possible outcomes is 4.
{{VISUAL: diagram: A tree diagram showing the four possible outcomes (HH, HT, TH, TT) when two coins are tossed.}}
-
Define the event
Eas "getting at least one head". This means we can get one head OR two heads. -
List the outcomes that are favourable to this event.
Favourable Outcomes = {HH, HT, TH}The outcome
TTis the only one that does not have at least one head. So, the number of favourable outcomes is 3. -
Apply the probability formula.
P(at least one head) = (Number of favourable outcomes) / (Total number of outcomes)P(at least one head) = 3 / 4
Final Answer: The probability of getting at least one head is 3/4.
Example 4: The Deck of Cards (Tricky)
Given: One card is drawn from a well-shuffled standard deck of 52 playing cards.
To Find: The probability that the card is a red face card.
Solution:
-
First, understand the composition of a standard deck. There are 52 cards in total. This is our total number of outcomes.
-
The deck is divided into 4 suits: Hearts (♥), Diamonds (♦), Clubs (♣), and Spades (♠). Hearts and Diamonds are red. Clubs and Spades are black. So, there are 26 red cards and 26 black cards.
-
Each suit has 3 face cards: King, Queen, and Jack.
-
The event
Eis "drawing a red face card". We need to find the cards that are both red and a face card.- Red Suits: Hearts and Diamonds.
- Face cards in Hearts: King, Queen, Jack (3 cards).
- Face cards in Diamonds: King, Queen, Jack (3 cards).
-
Calculate the total number of favourable outcomes.
Total Red Face Cards = 3 (from Hearts) + 3 (from Diamonds) = 6 -
Apply the probability formula.
P(red face card) = (Number of red face cards) / (Total number of cards)P(red face card) = 6 / 52 -
Simplify the fraction by dividing both numerator and denominator by their greatest common divisor, which is 2.
P(red face card) = 3 / 26
Final Answer: The probability of drawing a red face card is 3/26.
Tips & Tricks
Use these shortcuts to solve problems faster and more accurately.
| Trick | Description | Example |
|---|---|---|
| List First, Count Later | Before calculating, always write down the entire sample space. This prevents missing outcomes in complex cases like dice or coins. | For two dice, create a 6x6 grid. For two coins: {HH, HT, TH, TT}. |
| The 'NOT' Rule | The probability of an event not happening is 1 - P(event happening). This is faster for "at least one" type questions. | In Example 3, P(at least one head) = 1 - P(no heads). P(no heads) means getting TT, which is 1/4. So, 1 - 1/4 = 3/4. |
| Simplify Systematically | Always simplify your final fraction. Start by dividing by common small primes like 2, 3, or 5 to make it easier. | For 36/48, divide by 2 → 18/24, divide by 2 → 9/12, divide by 3 → 3/4. |
Common Mistakes to Avoid
Many students make these simple errors. Be careful to check your work for them!
| ❌ Wrong Approach | ✅ Right Approach | Why it's a Mistake |
|---|---|---|
A bag has 4 red and 1 blue ball. The outcomes are "red" and "blue", so total outcomes = 2. P(red) = 1/2. | The total outcomes are the 5 individual balls. P(red) = 4/5. | This violates the "equally likely" assumption. Each ball has an equal chance of being picked, not each color. |
Tossing two coins, the outcomes are "two heads", "one head", and "no heads". Total outcomes = 3. P(one head) = 1/3. | The outcomes are {HH, HT, TH, TT}. Total outcomes = 4. The event "one head" corresponds to {HT, TH}, so P(one head) = 2/4 = 1/2. | The outcome "one head" can happen in two different ways (HT and TH), while "two heads" (HH) can only happen one way. They are not equally likely events. |
For a die roll, the favorable outcomes for "not a 4" are {1, 2, 3, 5, 6}. So P(not 4) = 5/6. Then for "not a 5" it is... | Use the 'NOT' Rule: P(4) = 1/6. Therefore, P(not 4) = 1 - P(4) = 1 - 1/6 = 5/6. | While manual counting works for simple cases, it's slow and prone to error. The complement rule is faster and more reliable. |
Brain-Teaser Questions
Test your understanding with these slightly more challenging problems.
-
A standard deck of 52 cards is shuffled. All the face cards (Jacks, Queens, Kings) are removed. What is the probability of drawing an Ace from the remaining cards?
💡 Answer: There are 3 face cards per suit × 4 suits = 12 face cards. Remaining cards = 52 - 12 = 40. The number of Aces is still 4. So, P(Ace) = 4/40 = 1/10.
-
The letters of the word "ASSASSINATION" are placed in a bag. One letter is chosen at random. What is the probability that the letter is a vowel?
💡 Answer: Total letters = 13. Vowels are A, I, A, I, A, O. Total vowels = 6. Consonants are S, S, S, S, N, T, N. Total consonants = 7. P(vowel) = (Number of vowels) / (Total letters) = 6/13.
-
You roll two fair six-sided dice. Is it more likely to get a sum of 9 or a sum of 10?
💡 Answer: Total outcomes = 6 × 6 = 36. Ways to get a sum of 9: (3,6), (4,5), (5,4), (6,3). There are 4 ways. P(sum=9) = 4/36. Ways to get a sum of 10: (4,6), (5,5), (6,4). There are 3 ways. P(sum=10) = 3/36. It is more likely to get a sum of 9.
Mini Cheatsheet
Screenshot this table for your last-minute revision!
| Concept | Definition / Formula |
|---|---|
| Probability of an Event | P(E) = (Number of Favourable Outcomes) / (Total Possible Outcomes) |
| Equally Likely Outcomes | The core assumption that each individual outcome has an equal chance. |
| Sample Space | The complete set of all possible outcomes of an experiment. |
| Event (E) | The specific outcome or set of outcomes you are interested in. |
| The 'NOT' Rule | P(not E) = 1 - P(E) |
Probability — A Theoretical Approach — Part 2
Chapter 14: Probability
Page 2/5: Probability — A Theoretical Approach — Part 2
Concept Introduction
Imagine you're at a funfair, standing in front of a giant spinning wheel divided into 8 equal sections. One section is marked "Grand Prize", while the others are "Try Again". You get one spin. What are your chances of winning? Intuitively, you know it's not very likely. You have only 1 chance out of 8 total possibilities. This simple, intuitive calculation is the heart of theoretical probability.
Instead of spinning the wheel a hundred times and counting the results (which would be experimental probability), we use logic. We assume the wheel is fair and each section is equally likely to be the winner. By analyzing the structure of the experiment before it happens, we can predict the likelihood of an outcome. This is the "classical" or "theoretical" approach, a powerful tool for making predictions in situations governed by chance, from games to genetics.
{{FORMULA: expr=P(E) = (Number of outcomes favourable to E) / (Number of all possible outcomes of the experiment) | symbols=P(E):Theoretical probability of event E}}
Definitions & Formulas
Before we start calculating, let's be crystal clear about the terms we'll be using. These definitions are the building blocks for everything that follows.
| Term / Symbol | Meaning |
|---|---|
| Experiment | An action or process with a well-defined set of possible results (e.g., tossing a coin). |
| Outcome | A single possible result of an experiment (e.g., getting a 'Head'). |
| Equally Likely Outcomes | When each outcome of an experiment has the same chance of occurring. |
| Event (E) | A collection of one or more outcomes from an experiment (e.g., getting an even number on a die). |
| Favourable Outcome | An outcome that is part of the event we are interested in. |
| P(E) | The theoretical (or classical) probability of event E occurring. |
| Elementary Event | An event that has only one possible outcome. For a coin toss, 'getting a head' is an elementary event. |
Logic: Why the Sum of Probabilities is Always 1
Have you ever wondered why probabilities are always fractions between 0 and 1? The answer lies in understanding elementary events. Let's break down why the probabilities of all possible single outcomes for an experiment must add up to exactly 1.
-
Consider a simple experiment, like rolling a standard six-sided die. The set of all possible outcomes is {1, 2, 3, 4, 5, 6}.
-
The total number of possible outcomes is 6. Since the die is fair, all these outcomes are equally likely.
-
Let's define the elementary events. An elementary event is an event with just one outcome.
- E₁ = Getting a 1
- E₂ = Getting a 2
- E₃ = Getting a 3
- ...and so on, up to E₆ = Getting a 6.
-
Using the probability formula, we can find the probability of each elementary event. For any single event
Eᵢ, the number of favourable outcomes is just 1.P(E₁) = 1/6, P(E₂) = 1/6, P(E₃) = 1/6, ... P(E₆) = 1/6 -
Now, let's add the probabilities of all these elementary events. This sum represents the probability of getting any of the possible outcomes (a 1, OR a 2, OR a 3, etc.).
Σ P(Eᵢ) = P(E₁) + P(E₂) + P(E₃) + P(E₄) + P(E₅) + P(E₆) -
Substituting the values gives us the final result.
Σ P(Eᵢ) = 1/6 + 1/6 + 1/6 + 1/6 + 1/6 + 1/6 = 6/6 = 1
This proves a fundamental rule: The sum of the probabilities of all the elementary events of an experiment is 1. This makes sense, as it's 100% certain that one of the possible outcomes will occur.
Solved Examples
Let's apply the formula to a few problems, starting simple and moving to more complex scenarios.
Example 1: The Classic Coin Toss (Easy)
Given: A fair coin is tossed once.
To Find: The probability of getting a head.
Solution:
-
First, identify all possible outcomes of the experiment. When a coin is tossed, it can land as either a Head (H) or a Tail (T).
Total possible outcomes = 2 (namely {H, T})
-
Next, identify the event we are interested in. Let E be the event 'getting a head'.
-
Count the number of outcomes that are favourable to event E. The only outcome that is a 'head' is H itself.
Number of favourable outcomes = 1
-
Apply the theoretical probability formula.
P(E) = (Number of favourable outcomes) / (Total possible outcomes)P(head) = 1 / 2
Final Answer:
The probability of getting a head is ½.
Example 2: Rolling a Die for an Even Number (Medium)
Given: A fair six-sided die is rolled once.
To Find: The probability of getting an even number.
Solution:
-
List all the possible outcomes when a die is rolled. The faces are numbered 1, 2, 3, 4, 5, 6.
Total possible outcomes = 6 (namely {1, 2, 3, 4, 5, 6})
-
Define the event E as 'getting an even number'.
-
Identify the outcomes from the total set that are favourable to E. The even numbers are 2, 4, and 6.
Number of favourable outcomes = 3 (namely {2, 4, 6})
-
Use the probability formula to calculate P(E).
P(even number) = (Number of favourable outcomes) / (Total possible outcomes)P(even number) = 3 / 6 -
Always simplify the fraction to its lowest terms.
P(even number) = 1 / 2
Final Answer:
The probability of getting an even number is ½.
Example 3: Balls in a Bag (Hard)
Given: A bag contains 4 red balls, 5 blue balls, and 1 green ball. All balls are of the same size. A ball is drawn at random.
To Find: The probability that the ball drawn is (i) red, (ii) not green.
Solution:
(i) Probability of drawing a red ball
-
First, determine the total number of possible outcomes. This is the total number of balls in the bag.
Total balls = 4 (red) + 5 (blue) + 1 (green) = 10 Total possible outcomes = 10
-
Let R be the event 'drawing a red ball'. The number of outcomes favourable to R is the number of red balls.
Number of favourable outcomes for R = 4
-
Calculate the probability P(R).
P(R) = 4 / 10P(R) = 2 / 5
(ii) Probability of drawing a ball that is not green
-
The total number of possible outcomes remains the same: 10.
-
Let E be the event 'the ball drawn is not green'. The favourable outcomes are the balls that are red or blue.
Number of favourable outcomes for E = 4 (red) + 5 (blue) = 9
-
Calculate the probability P(E).
P(E) = 9 / 10
Final Answer:
The probability of drawing a red ball is 2/5. The probability of drawing a ball that is not green is 9/10.
Example 4: Prime Numbers on a Die (Tricky)
Given: A single fair die is rolled.
To Find: The probability of getting a prime number.
Solution:
-
The set of all possible outcomes for a die roll is {1, 2, 3, 4, 5, 6}.
Total possible outcomes = 6
-
This question requires knowledge of prime numbers. A prime number is a natural number greater than 1 that has no positive divisors other than 1 and itself. Let's check the outcomes:
- 1 is not a prime number.
- 2 is a prime number (only divisible by 1 and 2).
- 3 is a prime number (only divisible by 1 and 3).
- 4 is not prime (divisible by 2).
- 5 is a prime number (only divisible by 1 and 5).
- 6 is not prime (divisible by 2 and 3).
-
Let E be the event 'getting a prime number'. The favourable outcomes are {2, 3, 5}.
Number of favourable outcomes = 3
-
Calculate the probability P(E).
P(prime number) = (Number of favourable outcomes) / (Total possible outcomes)P(prime number) = 3 / 6 = 1 / 2
Final Answer:
The probability of getting a prime number is ½.
{{KEY: type=concept | title=The Range of Probability | text=The probability of any event E, denoted P(E), will always be a number between 0 and 1, inclusive. So, 0 ≤ P(E) ≤ 1. A probability of 0 means the event is impossible, and a probability of 1 means the event is certain.}}
Tips & Tricks
Here are a few shortcuts to speed up your calculations and improve your intuition.
| Tip | Description & Example |
|---|---|
| 1. The "Not" Rule | The probability of an event not happening is 1 - (the probability that it does happen). This is often easier than counting the 'not' outcomes. <br> Ex: In Example 3, P(not green) = 1 - P(green) = 1 - (1/10) = 9/10. This is faster than adding the red and blue balls. |
| 2. Think in Percentages | To get a better feel for how likely an event is, quickly convert the fraction to a percentage. Multiply the fraction by 100. <br> Ex: P(head) = ½. ½ × 100 = 50%. This tells you there's a 50-50 chance. |
| 3. Simplify First | If the numbers are large, check if you can simplify the logic before calculating. <br> Ex: A bag has 50 red and 50 blue balls. P(red) = 50/100. You can see immediately it's a 1-to-1 ratio, so the probability must be ½. |
Common Mistakes
Many students make small, avoidable errors in probability. Here’s a guide to help you spot and fix them.
| ❌ Wrong Approach | ✅ Right Approach | Why it's a Mistake |
|---|---|---|
| Counting Favourable Outcomes Only: <br> "There are 3 even numbers (2,4,6), so the probability is 3." | Dividing by Total Outcomes: <br> P(even) = 3 / 6 = 1/2. Probability is a ratio. | Probability must be a fraction or decimal between 0 and 1. An answer greater than 1 is a clear sign of an error. |
| Forgetting the "Sample Space": <br> "A die is rolled. Prime numbers are 2, 3, 5. So, P(prime) = 1/3." | Listing All Outcomes First: <br> The full set is {1,2,3,4,5,6}. Favourable are {2,3,5}. P(prime) = 3 / 6. | This error comes from considering only the favourable outcomes as the "whole". You must always count all possibilities for the denominator. |
Misinterpreting the Question: <br> "Find P(getting a number at least 5)". Counting only 5. P = 1/6. | Reading Keywords Carefully: <br> "At least 5" means 5 or more. Favourable outcomes are {5, 6}. P = 2/6 = 1/3. | Keywords like "at least", "at most", "less than", "or", "and" are critical. Reread the question to ensure you've captured the correct event. |
Including 1 as a Prime Number: <br> Primes on a die are {1,2,3,5}. P = 4/6 = 2/3. | Knowing Key Definitions: <br> The number 1 is neither prime nor composite. The primes are {2,3,5}. P = 3/6 = 1/2. | Probability questions often test your knowledge from other chapters like Number Systems. Ensure your basic definitions are strong. |
Brain-Teaser Questions
Ready to test your understanding? These questions require careful thinking.
- A letter is chosen at random from the word "MATHEMATICS". What is the probability that the letter is a vowel?
💡 Answer: Total letters = 11. The vowels are A, E, A, I. There are 4 vowels. So, P(vowel) = 4/11. (Note: We count repeated letters like 'A' each time they appear).
- A piggy bank contains one hundred 50p coins, fifty ₹1 coins, twenty ₹2 coins and ten ₹5 coins. If it is equally likely that one of the coins will fall out when the bank is turned upside down, what is the probability that the coin will not be a 50p coin?
💡 Answer: Total coins = 100 + 50 + 20 + 10 = 180. Number of 50p coins = 100. Using the "Not" rule: P(not 50p) = 1 - P(50p) = 1 - (100/180) = 1 - (10/18) = 1 - (5/9) = 4/9.
- Two friends were born in the year 2004. What is the probability that they have the same birthday? (Ignore the date Feb 29).
💡 Answer: The first friend can have their birthday on any of the 365 days. For them to have the same birthday, the second friend must be born on that exact one day. So, the number of favourable outcomes for the second friend's birthday is 1. The total possible days for their birthday is 365. P(same birthday) = 1/365.
Mini Cheatsheet
Screenshot this table for a quick revision of all the key concepts from this page!
| Concept | Formula / Definition | Example |
|---|---|---|
| Theoretical Probability | P(E) = (Favourable Outcomes) / (Total Outcomes) | P(Tail on a coin) = 1/2 |
| Elementary Event | An event with only one single outcome. | Rolling a '4' on a die is an elementary event. |
| Sum of Probabilities | The sum of probabilities of all elementary events is 1. | For a die: P(1)+P(2)+...+P(6) = 1/6 + ... + 1/6 = 1. |
| Range of Probability | 0 ≤ P(E) ≤ 1 | Probability can never be negative or greater than 1. |
| "Not E" Rule | P(not E) = 1 - P(E) | If P(rain) = 0.3, then P(no rain) = 1 - 0.3 = 0.7. |
Probability — A Theoretical Approach — Part 3
Probability — A Theoretical Approach — Part 3
Welcome back! In the previous sections, we learned how to calculate the theoretical probability of a single event. Now, let's explore the fascinating relationship between an event happening and that same event not happening. What if something is guaranteed to happen, or guaranteed not to happen? How do we represent these certainties and uncertainties with numbers?
Imagine a weather forecast. If the meteorologist says there's a 70% chance of rain, your brain instantly processes that there's a 30% chance it won't rain. This intuitive calculation is the heart of today's lesson. The event "rain" and the event "no rain" are complementary events; they are two sides of the same coin, and together they represent all possibilities. We'll also define impossible events (like rolling a 7 on a standard six-sided die) and sure events (like the sun rising in the east).
{{FORMULA: expr=P(E) + P(not E) = 1 | symbols=P(E):Probability of event E occurring, P(not E):Probability of event E NOT occurring}}
Definitions & Formulas
Let's formally define the terms we'll be using throughout this page.
| Variable / Term | Meaning |
|---|---|
| Event E | Any one or more of the possible outcomes of an experiment. Example: Getting a 'Head' when tossing a coin. |
| Complementary Event (not E or E') | The event that E does not happen. It consists of all outcomes that are NOT in event E. |
| Impossible Event | An event that has no chance of occurring. Its probability is always 0. |
| Sure (or Certain) Event | An event that is guaranteed to occur. Its probability is always 1. |
| P(E) | The theoretical probability of event E. |
| P(not E) | The probability of the complementary event of E. |
Derivation: The Complement Rule
The relationship P(E) + P(not E) = 1 is one of the most fundamental rules in probability. It's not just a formula to memorize; it comes from a very logical place. Let's break it down.
-
First, let's define the total number of equally likely outcomes in an experiment. We'll call this
n. -
Now, consider an event
E. Let the number of outcomes that are favourable to this eventEbem. -
From our basic definition of probability, we know that the probability of event
Eoccurring is the ratio of favourable outcomes to total outcomes.P(E) = m/n -
Now, let's think about the complementary event,
not E. This event represents all outcomes that are not in E. If there arentotal outcomes andmof them are for eventE, then the remaining outcomes must be for the eventnot E. The number of outcomes favourable tonot Eis thereforen - m. -
Using the same probability formula, the probability of
not Eis:P(not E) = (n - m) / n -
Finally, let's add the probabilities of
Eandnot Etogether.P(E) + P(not E) = (m/n) + ((n - m) / n)Since they have a common denominator, we can combine the numerators:
P(E) + P(not E) = (m + n - m) / nThe
mand-mcancel each other out, leaving us with:P(E) + P(not E) = n/n = 1
This simple proof shows that the probability of an event happening plus the probability of it not happening will always equal 1, or 100%.
{{VISUAL: diagram: A number line from 0 to 1. The point 0 is labeled "Impossible Event (e.g., rolling a 7 on a die)". The point 1 is labeled "Sure Event (e.g., getting a number < 7 on a die)". The space in between shows values like ¼, ½, ¾, representing possible events.}}
{{KEY: type=concept | title=The Range of Probability | text=The probability of any event E must be a value between 0 and 1, inclusive. This can be written as 0 ≤ P(E) ≤ 1. A probability can never be negative, nor can it be greater than 1.}}
Solved Examples
Let's apply these concepts to some problems, starting from easy and moving to more complex ones.
Example 1: Winning and Losing a Game (Easy)
Given: The probability of Sangeeta winning a tennis match is 0.62.
To Find: The probability of her not winning the match.
Solution:
-
Let
Ebe the event that Sangeeta wins the match. We are givenP(E).P(E) = 0.62 -
Let
not Ebe the event that Sangeeta does not win the match. This is the complementary event. We need to findP(not E). -
We know that for any complementary events,
P(E) + P(not E) = 1. We can rearrange this to findP(not E).P(not E) = 1 - P(E) -
Substitute the given value of
P(E)into the formula.P(not E) = 1 - 0.62P(not E) = 0.38
Final Answer: The probability of Sangeeta not winning the match is 0.38.
Example 2: Rolling a Die (Medium)
Given: A single, fair six-sided die is rolled once.
To Find: The probability of not getting a prime number.
Solution:
-
First, list all possible outcomes when rolling a die. The total number of outcomes is 6.
Outcomes: {1, 2, 3, 4, 5, 6}
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Let
Ebe the event of getting a prime number. Identify the prime numbers in our set of outcomes. The prime numbers are 2, 3, and 5. (Note: 1 is not a prime number).Favourable outcomes for E: {2, 3, 5} Number of favourable outcomes for E = 3
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Calculate the probability of event
E(getting a prime number).P(E) = (Number of favourable outcomes) / (Total number of outcomes) = 3/6 = 1/2 -
We need to find the probability of not getting a prime number, which is
P(not E). We use the complement rule.P(not E) = 1 - P(E) -
Substitute the value of
P(E)we found.P(not E) = 1 - 1/2P(not E) = 1/2
Final Answer: The probability of not getting a prime number is ½.
Example 3: Drawing Marbles (Hard)
Given: A bag contains 3 red marbles, 5 black marbles, and 4 white marbles. A marble is drawn at random.
To Find: The probability that the marble drawn is (i) white (ii) not black.
Solution:
(i) Probability of drawing a white marble
